A game theoretic queuing approach to self-assessment in human-robot interaction systems - Robotics Institute Carnegie Mellon University

A game theoretic queuing approach to self-assessment in human-robot interaction systems

Tinglong Dai and Katia Sycara
Conference Paper, Proceedings of (ICRA) International Conference on Robotics and Automation, pp. 58 - 63, May, 2011

Abstract

This paper presents a queueing model that ad dresses robot self-assessment in human-robot-interaction systems. We build the model based on a game theoretic queueing approach, and analyze four issues: 1) individual differences in operator skills/capabilities, 2) differences in difficulty of presenting tasks, 3) trade-off between human interaction and performance and 4) the impact of task heterogeneity in the optimal service decision-making and system performance. The subsequent analytical and numerical exploration helps under stand the way the decentralized decision-making scheme is affected by various service environments.

BibTeX

@conference{Dai-2011-7278,
author = {Tinglong Dai and Katia Sycara},
title = {A game theoretic queuing approach to self-assessment in human-robot interaction systems},
booktitle = {Proceedings of (ICRA) International Conference on Robotics and Automation},
year = {2011},
month = {May},
pages = {58 - 63},
}