Interacting with Virtual Environments using a Magnetic Levitation Haptic Interface - Robotics Institute Carnegie Mellon University

Interacting with Virtual Environments using a Magnetic Levitation Haptic Interface

Peter Berkelman, Ralph Hollis, and S. E. Salcudean
Conference Paper, Proceedings of (IROS) IEEE/RSJ International Conference on Intelligent Robots and Systems, Vol. 1, pp. 117 - 122, August, 1995

Abstract

A high-performance magnetic levitation haptic interface has been developed to enable the user to interact dynamically with simulated environments by holding a levitated structure and directly feeling its computed force and motion responses. The haptic device consists of a levitated body with six degrees of freedom and motion ranges of /spl plusmn/5 mm and /spl plusmn/3.5 degrees in all directions. The current device can support weights of up to 20 N and can generate a torque of 1.7 Nm. Control bandwidths of up to 50 Hz and stiffnesses from 0.01 to 23 N/mm have been achieved by the device using a digital velocity estimator and 1 KHz control on each axis. The response of the levitated device has been made successfully to emulate virtual devices such as gimbals and bearings as well as different dynamic interactions such as hard solid contacts, dry and viscous friction, and textured surfaces.

BibTeX

@conference{Berkelman-1995-16128,
author = {Peter Berkelman and Ralph Hollis and S. E. Salcudean},
title = {Interacting with Virtual Environments using a Magnetic Levitation Haptic Interface},
booktitle = {Proceedings of (IROS) IEEE/RSJ International Conference on Intelligent Robots and Systems},
year = {1995},
month = {August},
volume = {1},
pages = {117 - 122},
}