Interacting with Intelligent Characters in AR - Robotics Institute Carnegie Mellon University

Interacting with Intelligent Characters in AR

Gokcen Cimen, Ye Yuan, Robert W. Sumner, Stelian Coros, and Martin Guay
Journal Article, International SERIES on Information Systems and Management in Creative eMedia (CreMedia), pp. 24 - 29, 2018

Abstract

In this paper, we explore interacting with virtual characters in AR along real-world environments. Our vision is that virtual characters will be able to understand the real-world environment and interact in an intelligent and realistic manner with it. For example, a character can walk around uneven stairs and slopes, or be pushed away by collisions with real-world objects like a ball. We describe how to automatically animate a new character, and imbue it’s motion with adaption to environments and reactions to perturbations from the real world.

BibTeX

@article{Cimen-2018-126823,
author = {Gokcen Cimen and Ye Yuan and Robert W. Sumner and Stelian Coros and Martin Guay},
title = {Interacting with Intelligent Characters in AR},
journal = {International SERIES on Information Systems and Management in Creative eMedia (CreMedia)},
year = {2018},
month = {January},
pages = {24 - 29},
}