Toward Interactive Scene Walkthroughs from Images - Robotics Institute Carnegie Mellon University

Toward Interactive Scene Walkthroughs from Images

Steven Seitz
Workshop Paper, IEEE and ATR Workshop on Computer Vision for Virtual Reality Based Human Communications (CVVRHC '98), pp. 14 - 19, 1998

Abstract

Interactive walkthrough applications require rendering an observed scene from a continuous range of target viewpoints. Toward this end, a novel approach is introduced that processes a set of input images to produce photorealistic scene reprojections over a wide range of viewpoints. This is achieved by (1) acquiring calibrated input images that are distributed throughout a target range of viewpoints to be modeled, and (2) computing a 3D reconstruction that is consistent in projection with all of the input images. The method avoids image correspondence problems by working in a discretized scene space whose voxels are traversed in a fixed visibility ordering. This strategy takes full account of occlusions and enables reconstructions of panoramic scenes. Promising initial results are presented for a room walkthrough.

BibTeX

@workshop{Seitz-1998-16587,
author = {Steven Seitz},
title = {Toward Interactive Scene Walkthroughs from Images},
booktitle = {Proceedings of IEEE and ATR Workshop on Computer Vision for Virtual Reality Based Human Communications (CVVRHC '98)},
year = {1998},
month = {January},
pages = {14 - 19},
}