Uncategorized Archives - Page 20 of 43 - Robotics Institute Carnegie Mellon University

Head-Mounted Cameras Could Help Robots Understand Social Interactions

What is everyone looking at? It’s a common question in social settings because the answer identifies something of interest, or helps delineate social groupings. Those insights someday will be essential for robots designed to interact with humans, so researchers at Carnegie Mellon University’s Robotics Institute have developed a method for detecting where people’s gazes intersect. The researchers tested the method using groups of people with head-mounted video cameras. By noting where their gazes converged in three-dimensional space, the researchers could determine if they were listening to a single speaker, interacting as a group, or even following the bouncing ball in a ping-pong game.

Reddy Named ACM Fellow

The Association for Computing Machinery (ACM) has named Raj Reddy, the Mozah Bint Nasser University Professor of Computer Science and Robotics and the founding director of the Robotics Institute, among its latest class of ACM Fellows.

Tiramisu App Wins FCC Chairman’s Award

The Carnegie Mellon research team that created Tiramisu, a smartphone app that enables transit riders to create realtime information about bus schedules and seating, has won this year’s Federal Communications Commission Chairman’s Award for Advancement in Accessibility in the Geo-Location Services category.

Sitti Featured in BBC Report on Gecko Adhesion

The BBC recently reported on the science of geckos and the secret behind their uncanny climbing ability. Metin Sitti, professor of robotics and mechanical engineering, said creating synthetic materials that provide the same sort of adhesion as a gecko's footpad could lead to new kinds of closure technologies.

NOVA ScienceNOW Profiles Treuille

The Nov. 14 episode of NOVA ScienceNOW, “What Will the Future Look Like?” featured a profile of Adrien Treuille, assistant professor of computer science and robotics, and EteRNA, his unique research project that taps online game play to explore RNA design.