10:00 am to 11:00 am
NSH A507
Reinforcement learning is a computational approach to learn from interaction. However, learning from scratch using reinforcement learning requires exorbitant number of interactions with the environment even for simple tasks. One way to alleviate the problem is to reuse previously learned skills as done by humans. This thesis provides frameworks and algorithms to build and reuse \textit{Skill Library}. Firstly, we extend the Parameterized Action Space formulation using our Skill Library to multi-goal setting and show improvements in learning using hindsight at coarse level. Secondly, we use our Skill Library for exploring at a coarser level to learn the optimal policy for continuous control. We demonstrate the benefits, in terms of speed and accuracy, of the proposed approaches for a set of real world complex robotic manipulation tasks in which some state-of-the-art methods completely fail.
Committee Members:
Katerina Fragkiadaki(Co-chair)
Katharina Muelling(Co-chair)
Oliver Kroemer
Devin Schwab