Robust Active SLAM for Real-time Large-scale Indoor Dense 3D Reconstruction

GHC 4405

Abstract: Real-time dense 3D reconstruction of indoor environments has been a popular research field due to its wide application, such as inspection, virtual / augmented reality (VR/AR), and service robotics. While many state-of-the-art algorithms are capable of reconstructing accurate 3D dense models in general indoor scenes, robustness is still an unsolved problem for all of [...]