Towards photo-realistic face digitization from monocular videos

GHC 6501

Abstract:  Recent advances in face capture now enable digitizing high-quality 3D faces for the entertainment industry. Standardized digitization solutions, however, require tailor-made capture systems and extensive manual work, making them expensive and hard to deploy. With the advent of commodity sensors, new lightweight approaches that push the boundaries of human digitization have been introduced, slowly [...]