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Learning 3D Registration and Reconstruction from the Visual World
Abstract: Humans learn to develop strong senses for 3D geometry by looking around in the visual world. Through pure visual perception, not only can we recover a mental 3D representation of what we are looking at, but meanwhile we can also recognize where we are looking at the scene from. Finding the 3D scene representation [...]
Point Cloud Registration with or without Learning
Abstract: I will be presenting two of our recent works on 3D point cloud registration: A scene flow method for non-rigid registration: I will discuss our current method to recover scene flow from point clouds. Scene flow is the three-dimensional (3D) motion field of a scene, and it provides information about the spatial arrangement [...]