Faculty Candidate
Service Robots for All
Robots have the unique potential to help people, especially people with disabilities, in their daily lives. However, providing continuous physical and social support in human environments requires new algorithmic approaches that are fast, adaptable, robust to real-world noise, and can handle unconstrained behavior from diverse users. This talk will describe my work developing and studying [...]
Carnegie Mellon University
Towards Generalization and Efficiency in Reinforcement Learning
Abstract: In classic supervised machine learning, a learning agent behaves as a passive observer: it receives examples from some external environment which it has no control over and then makes predictions. Reinforcement Learning (RL), on the other hand, is fundamentally interactive : an autonomous agent must learn how to behave in an unknown and possibly [...]
Resilient Safety Assurance for Human-Centered Autonomous Systems
In order for autonomous systems like robots, drones, and self-driving cars to be reliably introduced into our society, they must be able to actively account for safety during their operation. While safety analysis has traditionally been conducted offline for controlled environments like cages on factory floors, the much higher complexity of open, human-populated spaces like [...]
Carnegie Mellon University
Rethinking the Relationship between Data and Robotics.
Abstract: While robotics has made tremendous progress over the last few decades, most success stories are still limited to carefully engineered and precisely modeled environments. Interestingly, one of the most significant successes in the last decade of AI has been the use of Machine Learning (ML) to generalize and robustly handle diverse situations. So why [...]
Faculty Candidate: Yuke Zhu
Talk: Closing the perception-action loop Abstract: Robots and autonomous systems have been playing a significant role in the modern economy. Custom-built robots have remarkably improved productivity, operational safety, and product quality. However, these robots are usually programmed for specific tasks in well-controlled environments, unable to perform diverse tasks in the real world. In this talk, I will [...]
Self-Directed Learning
Abstract: Generalization, i.e., the ability to adapt to novel scenarios, is the hallmark of human intelligence. While we have systems that excel at recognizing objects, cleaning floors, playing complex games and occasionally beating humans, they are incredibly specific in that they only perform the tasks they are trained for and are miserable at generalization. In [...]
Learning to see the physical world
Abstract: Human intelligence is beyond pattern recognition. From a single image, we're able to explain what we see, reconstruct the scene in 3D, predict what's going to happen, and plan our actions accordingly. In this talk, I will present our recent work on physical scene understanding---building versatile, data-efficient, and generalizable machines that learn to see, reason about, and interact [...]
Learning to Synthesize Images
Abstract: People are avid consumers of visual content. Every day, we watch videos, play games, and share photos on social media. However, there is an asymmetry – while everybody is able to consume visual content, only a chosen few (e.g., painters, sculptors, film directors) are talented enough to express themselves visually. For example, in modern [...]
Faculty Candidate: Angjoo Kanazawa
Title: Perceiving Humans in the 3D World Abstract: Since the dawn of civilization, we have functioned in a social environment where we spend our days interacting with other humans. As we approach a society where intelligent systems and humans coexist, these systems must also interpret and interact with humans that reside in the 3D world. [...]
Augmenting Imagination: Capturing, Modeling, and Exploring the World Through Video
Abstract: Cameras offer a rich and ubiquitous source of data about the world around us, providing many opportunities to explore new computational approaches to real-world problems. In this talk, I will show how insights from art, science, and engineering can help us connect progress in visual computing with typically non-visual problems in other domains, allowing [...]