Seminar
Calendar of Events
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VASC Seminar
Christoph Lassner
Epic Games
Towards Interactive Radiance Fields
Abstract: Over the last years, the fields of computer vision and computer graphics have increasingly converged. Using the exact same processes to model appearance during 3D reconstruction and rendering has shown tremendous benefits, especially when combined with machine learning techniques to model otherwise hard-to-capture or -simulate optical effects. In this talk, I will give an [...]
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RI Seminar
Dorsa Sadigh
Computer Science Electrical Engineering, Stanford University
Learning Representations for Interactive Robotics
In this talk, I will be discussing the role of learning representations for robots that interact with humans and robots that interactively learn from humans through a few different vignettes. I will first discuss how bounded rationality of humans guided us towards developing learned latent action spaces for shared autonomy. It turns out this “bounded rationality” is not a [...]
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RI Seminar
Russ Tedrake
Electrical Engineering & Computer Science, MIT
Motion Planning Around Obstacles with Graphs of Convex Sets
Abstract: In this talk, I'll describe a new approach to planning that strongly leverages both continuous and discrete/combinatorial optimization. The framework is fairly general, but I will focus on a particular application of the framework to planning continuous curves around obstacles. Traditionally, these sort of motion planning problems have either been solved by trajectory optimization [...]