RI Seminar
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RI Seminar
Mac Schwager
Department of Aeronautics & Astronautics, Stanford University
Enabling Robots to Cooperate & Compete: Distributed Optimization & Game Theoretic Methods for Multiple Interacting Robots
Abstract: For robots to effectively operate in our world, they must master the skills of dynamic interaction. Autonomous cars must safely negotiate their trajectories with other vehicles and pedestrians as they drive to their destinations. UAVs must avoid collisions with other aircraft, as well as dynamic obstacles on the ground. Disaster response robots must coordinate [...]
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RI Seminar
Alberto Rodriguez
Mechanical Engineering, MIT
The Role of Manipulation Primitives in Building Dexterous Robotic Systems
Abstract: I will start this talk by illustrating four different perspectives that we as a community have embraced to study robotic manipulation: 1) controlling a simplified model of the mechanics of interaction with an object; 2) using haptic feedback such as force or tactile to control the interaction with an environment; 3) planning sequences or [...]
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RI Seminar
Design and Analysis of Open-Source Educational Haptic Devices
Abstract: The sense of touch (haptics) is an active perceptual system used from our earliest days to discover the world around us. However, formal education is not designed to take advantage of this sensory modality. As a result, very little is known about the effects of using haptics in K-12 and higher education or the [...]
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RI Seminar
Gustav Eje Henter
School of Electrical Engineering & Computer Science, KTH Royal Institute of Technology, Stockholm, Sweden
Move over, MSE! – New probabilistic models of motion
Abstract: Data-driven character animation holds great promise for games, film, virtual avatars and social robots. A "virtual AI actor" that moves in response to intuitive, high-level input could turn 3D animators into directors, instead of requiring them to laboriously pose the character for each frame of animation, as is the case today. However, the high [...]