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Events for September 2023 › Student Talks › – Robotics Institute Carnegie Mellon UniversitySkip to content
Abstract: Accurate satellite based positioning revolutionized several industries over the past two decades from agriculture to transportation. However, conventional GNSS receivers consume significant amounts of energy and are too large for many applications, including wildlife-tracking which is critical for conservation efforts and improving our understanding of the global climate. To address this capability gap, we [...]
Abstract: We study the problem of multi-human 3D reconstruction from videos captured in the wild. Human movements are dynamic, and accurately reconstructing them in various settings is crucial for developing immersive social telepresence, assistive humanoid robots, and augmented reality systems. However, creating such a system requires addressing fundamental issues with previous works regarding the data [...]
Abstract: Traditional object detection methods are often confined to predefined object vocabularies, limiting their versatility in real-world scenarios where robots need to understand and execute diverse household tasks. Additionally, the 2D and 3D perception communities have typically pursued separate approaches tailored to their respective domains. In this thesis, we present a language-conditioned object detector with [...]
Abstract: In this thesis, we explore the use of Gaussian Representations in multiple application areas of computer vision and robotics. In particular, we design a ray-based differentiable renderer for 3D Gaussians that can be used to solve multiple classic computer vision problems in a unified manner. For example, we can reconstruct 3D shapes from color, [...]
Abstract: The longstanding dream of many roboticists is to see robots perform diverse tasks in diverse environments. To build such a robot that can operate anywhere, many methods train on robotic interaction data. While these approaches have led to significant advances, they rely on heavily engineered setups or high amounts of supervision, neither of which [...]
Abstract: Realistic human avatars play a key role in immersive virtual telepresence. To reach a high level of realism, a human avatar needs to faithfully reflect human appearance. A human avatar should also be drivable and express natural motions. Existing works have made significant progress in building drivable realistic face avatars, but they rarely include [...]
Abstract: In this thesis, we aim to build photorealistic animatable avatars of humans wearing complex clothing in a data-driven manner. Such avatars will be a critical technology to enable future applications such as immersive telepresence in Virtual Reality (VR) and Augmented Reality (AR). Existing full-body avatars that jointly model geometry and view-dependent texture using Variational [...]
Abstract: In cluttered real-world workspaces, simple pick-and-place tasks for robot manipulators can be quite challenging to solve. Often there is no collision-free trajectory that allows the robot to grasp and extract a desired object from the scene. This requires motion planning algorithms to reason about rearranging some of the “movable” clutter in the scene so [...]