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Events for March 2024 › Student Talks › – Robotics Institute Carnegie Mellon UniversitySkip to content
Abstract: Dense simultaneous localization and mapping (SLAM) is crucial for numerous robotic and augmented reality applications. However, current methods are often hampered by the non-volumetric or implicit way they represent a scene. This talk introduces SplaTAM, an approach that leverages explicit volumetric representations, i.e., 3D Gaussians, to enable high-fidelity reconstruction from a single unposed RGB-D […]
Abstract: In recent years, researchers have extensively used non-verbal gestures, such as head and arm movements, to express the robot's intentions and capabilities to humans. Inspired by past research, we investigated how different explanation modalities can aid human understanding and perception of how robots communicate failures and provide explanations during block pick-and-place tasks. Through an in-person [...]
Abstract: Relative placement tasks are an important category of tasks in which one object needs to be placed in a desired pose relative to another object. Previous work has shown success in learning relative placement tasks from just a small number of demonstrations, when using relational reasoning networks with geometric inductive biases. However, such methods fail [...]
Abstract: Robotic caregivers could potentially improve the quality of life of many who require physical assistance. However, in order to assist individuals who are lying in bed, robots must be capable of dealing with a significant obstacle: the blanket or sheet that will almost always cover the person's body. We propose a method for targeted [...]
Abstract: General purpose robots should be able to perform arbitrary manipulation tasks, and get better at performing new ones as they obtain more experience. The current paradigm in robot learning involves imitation or simulation. Scaling these approaches to learn from more data for various tasks is bottle-necked by human labor required either in collecting demonstrations [...]
Abstract: Reconstructing 3D scenes and objects from images alone has been a long-standing goal in computer vision. We have seen tremendous progress in recent years, capable of producing near photo-realistic renderings from any viewpoint. However, existing approaches generally rely on a large number of input images (typically 50-100) to compute camera poses and ensure view [...]
Abstract: To solve general manipulation tasks in real-world environments, robots must be able to perceive and condition their manipulation policies on the 3D world. These agents will need to understand various common-sense spatial/geometric concepts about manipulation tasks: that local geometry can suggest potential manipulation strategies, that policies should be invariant across choice of reference frame, [...]