Student Talks
Controllable Visual-Tactile Synthesis
Abstract: Deep generative models have various content creation applications such as graphic design, e-commerce, and virtual Try-on. However, current works mainly focus on synthesizing realistic visual outputs, often ignoring other sensory modalities, such as touch, which limits physical interaction with users. The main challenges for multi-modal synthesis lie in the significant scale discrepancy between vision [...]
Perceiving Particles Inside a Container using Dynamic Touch Sensing
Abstract: Dynamic touch sensing has shown potential for multiple tasks. In this talk, I will present how we utilize dynamic touch sensing to perceive particles inside a container with two tasks: classification of the particles inside a container and property estimation of the particles inside a container. First, we try to recognize what is inside [...]
Towards Photorealistic Dynamic Capture and Animation of Human Hair and Head
Abstract: Realistic human avatars play a key role in immersive virtual telepresence. To reach a high level of realism, a human avatar needs to faithfully reflect human appearance. A human avatar should also be drivable and express natural motions. Existing works have made significant progress on building drivable realistic face avatars, but they rarely include [...]
Carnegie Mellon University
System Identification and Control of Multiagent Systems Through Interactions
Abstract: This thesis investigates the problem of inferring the underlying dynamic model of individual agents of a multiagent system (MAS) and using these models to shape the MAS's behavior using robots extrinsic to the MAS. We investigate (a) how an observer can infer the latent task and inter-agent interaction constraints from the agents' motion and [...]
Examining the Role of Adaptation in Human-Robot Collaboration
Abstract: Human and AI partners increasingly need to work together to perform tasks as a team. In order to act effectively as teammates, collaborative AI should reason about how their behaviors interplay with the strategies and skills of human team members as they coordinate on achieving joint goals. This talk will discuss a formalism for [...]
A Multi-view Synthetic and Real-world Human Activity Recognition Dataset
Abstract: Advancements in Human Activity Recognition (HAR) partially relies on the creation of datasets that cover a broad range of activities under various conditions. Unfortunately, obtaining and labeling datasets containing human activity is complex, laborious, and costly. One way to mitigate these difficulties with sufficient generality to provide robust activity recognition on unseen data is [...]
Eye Gaze for Intelligent Driving
Abstract: Intelligent vehicles have been proposed as one path to increasing vehicular safety and reduce on-road crashes. Driving intelligence has taken many forms, ranging from simple blind spot occupancy or forward collision warnings to lane keeping and all the way to full driving autonomy in certain situations. Primarily, these methods are outward-facing and operate on [...]
Dense 3D Representation Learning for Geometric Reasoning in Manipulation Tasks
Abstract: When solving a manipulation task like "put away the groceries" in real environments, robots must understand what *can* happen in these environments, as well as what *should* happen in order to accomplish the task. This knowledge can enable downstream robot policies to directly reason about which actions they should execute, and rule out behaviors [...]
Passive Coupling in Robot Swarms
Abstract: In unstructured environments, ant colonies demonstrate remarkable abilities to adaptively form functional structures in response to various obstacles, such as stairs, gaps, and holes. Drawing inspiration from these creatures, robot swarms can collectively exhibit complex behaviors and achieve tasks that individual robots cannot accomplish. Existing modular robot platforms that employ dynamic coupling and decoupling [...]
Learning novel objects during robot exploration via human-informed few-shot detection
Abstract: Autonomous mobile robots exploring in unfamiliar environments often need to detect target objects during exploration. Most prevalent approach is to use conventional object detection models, by training the object detector on large abundant image-annotation dataset, with a fixed and predefined categories of objects, and in advance of robot deployment. However, it lacks the capability [...]
Learning to Perceive and Predict Everyday Interactions
Abstract: This thesis aims to develop a computer vision system that can understand everyday human interactions with rich spatial information. Such systems can benefit VR/AR to perceive the reality and modify its virtual twin, and robotics to learn manipulation by watching human. Previous methods have been limited to constrained lab environment or pre-selected objects with [...]