Student Talks
Carnegie Mellon University
Development of an Agile and Dexterous Balancing Mobile Manipulator Robot
Abstract: This thesis focuses on designing and controlling a dynamically stable shape-accelerating dual-arm mobile manipulator, the Carnegie Mellon University (CMU) ballbot. The CMU ballbot is a human-sized dynamically stable mobile robot that balances on a single spherical wheel. We describe the development of a pair of seven-degree-of-freedom (DOF) humanoid arms. The new 7-DOF arm pair [...]
Carnegie Mellon University
Massively Parallelized Lazy Planning Algorithms
Abstract: Search-based planning algorithms enable autonomous agents like robots to come up with well-reasoned long horizon plans to achieve a given task objective. They do so by optimizing a task-specific cost function while respecting the constraints on either the agent (e.g. motion constraints) or the environment (e.g. obstacles). In robotics, such as in motion planning [...]
Run-Time Optimization in the Deep Learning Age
Abstract: In a recovery task one seeks to obtain an estimate of an unknown signal from a set of incomplete measurements. These problems arise in a number of computer vision applications, from image based tasks such as super-resolution and in-painting to 3D reconstruction tasks such as Non-Rigid Structure from Motion and scene flow estimation. Early [...]
Carnegie Mellon University
System Identification and Control of Multiagent Systems Through Interactions
Abstract: This thesis investigates the problem of identifying dynamics models of individual agents of a multiagent system (MAS) and exploiting these models to shape their behavior using robots extrinsic to the MAS. While task-based control of a MAS using onboard controllers of its agents is well studied, we investigate (a) how easy it is for [...]
Carnegie Mellon University
Learning and Inference in Factor Graphs with Applications to Tactile Perception
Abstract: Factor graphs offer a flexible and powerful framework for solving large-scale, nonlinear inference problems as encountered in robot perception and control. Typically, these methods rely on handcrafted models that are efficient to optimize. However, robots often perceive the world through complex, high-dimensional sensor observations. For instance, consider a robot manipulating an object in hand [...]
Towards Complex Robot Motions with Reinforcement Learning
Abstract: Reinforcement learning has shown to be a powerful tool for decision-making problems. In this talk, we present the opportunities and challenges of enabling increasingly complex robot behavior with reinforcement learning. First, we present a system that combines reinforcement learning and extrinsic dexterity to solve a novel task of “occluded grasping”. To reach an occluded [...]
Carnegie Mellon University
Driving Reconfigurable Unmanned Vehicle Design for Mobility Performance
Abstract: Unmanned ground vehicles are being deployed in increasingly diverse and complex environments. Advances in the field of robotics, including perception technology, computing power, and machine learning, have brought robots from the lab to the real world. Remote and autonomous vehicles are now used to explore volcanoes, caves, pipes, war zones, disaster sites, and even [...]
Search-based Path Planning for a High Dimensional Manipulator in Cluttered Environments Using Optimization-based Primitives
Abstract: In this work we tackle the path planning problem for a 21-dimensional snake robot-like, navigating a cluttered gas turbine for the purposes of inspection. Heuristic search-based approaches are effective planning strategies for common manipulation domains. However, their performance on high-dimensional systems is heavily reliant on the effectiveness of the action space and the heuristics [...]
Vision-Based Tactile Sensor Design using Physics Based Rendering
Abstract: Tactile sensing has seen a rapid adoption with the advent of vision-based tactile sensors. Vision-based tactile sensors provide high resolution, compact and inexpensive data to perform precise in-hand manipulation and human-robot interaction. However, the simulation of tactile sensors is still a challenge. Simulation is a critical tool in the development of robotic systems. In [...]
Carnegie Mellon University
Unified Simulation, Perception, and Generation of Human Behavior
Abstract: Understanding and modeling human behavior is fundamental to almost any computer vision and robotics applications that involve humans. In this thesis, we take a holistic approach to human behavior modeling and tackle its three essential aspects --- simulation, perception, and generation. Throughout the thesis, we show how the three aspects are deeply connected and [...]