PhD Speaking Qualifier
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PhD Speaking Qualifier
Time-of-Flight Radiance Fields for Dynamic Scene View Synthesis
Abstract: Neural networks can represent and accurately reconstruct radiance fields for static 3D scenes (e.g., NeRF). Several works extend these to dynamic scenes captured with monocular video, with promising performance. However, the monocular setting is known to be an under-constrained problem, and so methods rely on data-driven priors for reconstructing dynamic content. We replace these [...]
PhD Speaking Qualifier
Combining vision-based tactile, proximity, and global sensing for robotic manipulation
Abstract: I will begin by describing our work on visual servoing a manipulator and localizing objects using a robot-mounted suite of vision and vision-based tactile sensors, our results, algorithms used, and lessons learned. We show that by collocating tactile, and global (e.g. an RGB(D) camera) sensors, our setup can perform better than using each type [...]
PhD Speaking Qualifier
Design, Modeling and Control for a Tilt-rotor VTOL UAV in the Presence of Actuator Failure
Abstract: Providing both the vertical take-off and landing capabilities and the ability to fly long distances to aircraft opens the door to a wide range of new real-world aircraft applications while improving many existing applications. Tiltrotor vertical take-off and landing (VTOL) unmanned aerial vehicles (UAVs) are a better choice than fixed-wing and multirotor aircraft for [...]
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PhD Speaking Qualifier
Lessons Learned from Creating Low-Cost Dexterous Soft Robot Hands
Abstract: Soft robot hands have shown promising results when it comes to dexterous grasping and manipulation. Compared to their rigid counterparts, soft hands can be manufactured for a fraction of the cost and offer robustness to uncertainty due to their inherent compliance. Unfortunately, the design and fabrication of soft robot hands is still a time-consuming [...]
PhD Speaking Qualifier
Modern Trajectory Forecasting Methods Lack Social Awareness
Abstract: We present a thorough evaluation and analysis of state-of-the-art (SOTA) human trajectory forecasting methods with respect to metrics for safe and socially-aware prediction, e.g., collision rate, in addition to traditional displacement metrics, e.g., average displacement error. First, we introduce a system for trajectory classification which is used to evaluate the strengths and weaknesses of [...]
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PhD Speaking Qualifier
Learning to perform dynamic and interactive tasks using structural and algorithmic priors
Abstract: Everyday human tasks such as picking up an object in one smooth motion, pushing a heavy door using the momentum of our bodies or pushing off a wall to quickly turn a corner involve complex dynamic interactions between the human and the environment, as well as switching dynamics when the robot makes and breaks [...]
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PhD Speaking Qualifier
Simple Shape Descriptors for Retinal Surface Estimation using a Laser-Aiming Beam
Abstract: Retinal surgery procedures like epiretinal membrane peeling and retinal vein cannulation require surgeons to manipulate very delicate structures in the eye with little room for error. Many robotic surgery systems have been developed to help surgeons and enforce safeguards during these demanding procedures. One essential piece of information that is required to create and [...]
PhD Speaking Qualifier
Affective Robot Behavior Improves Learning in a Sorting Game
Abstract: Nonverbal communication in the field of education can allow teachers to emotionally support their students and improve educational experience and performance. Robot nonverbal movements have been shown to improve both subjective experiences and task performance, and this work investigates whether affective robot behavior can improve human learning. This is tested using an online sorting [...]
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PhD Speaking Qualifier
Learning Strategies to Solve Real-World Physics Puzzles
Abstract: In this talk, I focus on efficient online learning for solving real-world physics puzzles. I discuss challenges associated with learning in this domain and how those challenges inform certain design decisions. In particular, learning from scratch in the real world would be difficult. I present a practical mixture of experts framework for learning strategies [...]