Enabling Data-Efficient Real-World Model-Based Manipulation by Estimating Preconditions for Inaccurate Models
Abstract: This thesis explores estimating and reasoning about model deviation in robot learning for manipulation to improve data efficiency and reliability to enable real-robot manipulation in a world where models are inaccurate but still useful. Existing strategies are presented for improving planning robustness with low amounts of real-world data by an empirically estimated model precondition to guide [...]
Robust Adaptive Reinforcement Learning for Safety Critical Applications via Curricular Learning
Abstract: Reinforcement Learning (RL) presents great promises for autonomous agents. However, when using robots in a safety critical domain, a system has to be robust enough to be deployed in real life. For example, the robot should be able to perform across different scenarios it will encounter. The robot should avoid entering undesirable and irreversible [...]
Motion Matters in the Metaverse
Abstract: Abstract: In the early 1970s, Psychologists investigated biological motion perception by attaching point-lights to the joints of the human body, known as ‘point light walkers’. These early experiments showed biological motion perception to be an extreme example of sophisticated pattern analysis in the brain, capable of easily differentiating human motions with reduced motion cues. Further [...]
MSR Thesis Talk: Yichen Li
Title: Simulation-guided Design for Vision-based Tactile Sensing on a Soft Robot Finger Abstract: Soft pneumatic robot manipulators have garnered widespread interest due to their compliance and flexibility, which enable soft, non-destructive grasping and strong adaptability to complex working environments. Tactile sensing is crucial for these manipulators to provide real-time contact information for control and manipulation. [...]
Controllable Visual-Tactile Synthesis
Abstract: Deep generative models have various content creation applications such as graphic design, e-commerce, and virtual Try-on. However, current works mainly focus on synthesizing realistic visual outputs, often ignoring other sensory modalities, such as touch, which limits physical interaction with users. The main challenges for multi-modal synthesis lie in the significant scale discrepancy between vision [...]
Geometry Processing and Differential Geometry
Abstract: Basic representations for three-dimensional geometry have a profound effect on what can be achieved downstream, in a variety of disciplines (physical simulation, computational design, geometric learning, etc.). In this talk I will discuss recent efforts in our group to revisit fundamental choices in the way we represent digital geometry, and solve geometric equations. The guiding [...]
Perceiving Particles Inside a Container using Dynamic Touch Sensing
Abstract: Dynamic touch sensing has shown potential for multiple tasks. In this talk, I will present how we utilize dynamic touch sensing to perceive particles inside a container with two tasks: classification of the particles inside a container and property estimation of the particles inside a container. First, we try to recognize what is inside [...]
Towards Photorealistic Dynamic Capture and Animation of Human Hair and Head
Abstract: Realistic human avatars play a key role in immersive virtual telepresence. To reach a high level of realism, a human avatar needs to faithfully reflect human appearance. A human avatar should also be drivable and express natural motions. Existing works have made significant progress on building drivable realistic face avatars, but they rarely include [...]
What do generative models know about geometry and illumination?
Abstract: Generative models can produce compelling pictures of realistic scenes. Objects are in sensible places, surfaces have rich textures, illumination effects appear accurate, and the models are controllable. These models, such as StyleGAN, can also generate semantically meaningful edits of scenes by modifying internal parameters. But do these models manipulate a purely abstract representation of the [...]
Life as a Professor Seminar
Have you ever wondered what life is like as a professor? What do professors do on a daily basis? What makes the faculty career challenging and rewarding? Maybe you have even thought about becoming a faculty member yourself? Join us on March 22nd from 2:00 - 3:30 PM, where a panel of CMU faculty will [...]
Carnegie Mellon University
System Identification and Control of Multiagent Systems Through Interactions
Abstract: This thesis investigates the problem of inferring the underlying dynamic model of individual agents of a multiagent system (MAS) and using these models to shape the MAS's behavior using robots extrinsic to the MAS. We investigate (a) how an observer can infer the latent task and inter-agent interaction constraints from the agents' motion and [...]
Examining the Role of Adaptation in Human-Robot Collaboration
Abstract: Human and AI partners increasingly need to work together to perform tasks as a team. In order to act effectively as teammates, collaborative AI should reason about how their behaviors interplay with the strategies and skills of human team members as they coordinate on achieving joint goals. This talk will discuss a formalism for [...]
A Multi-view Synthetic and Real-world Human Activity Recognition Dataset
Abstract: Advancements in Human Activity Recognition (HAR) partially relies on the creation of datasets that cover a broad range of activities under various conditions. Unfortunately, obtaining and labeling datasets containing human activity is complex, laborious, and costly. One way to mitigate these difficulties with sufficient generality to provide robust activity recognition on unseen data is [...]
RI Faculty Business Meeting
Meeting for RI Faculty. Discussions include various department topics, policies, and procedures. Generally meets weekly.
A Constructivist’s Guide to Robot Learning
Over the last decade, a variety of paradigms have sought to teach robots complex and dexterous behaviors in real-world environments. On one end of the spectrum we have nativist approaches that bake in fundamental human knowledge through physics models, simulators and knowledge graphs. While on the other end of the spectrum we have tabula-rasa approaches [...]