RI Seminar
Alberto Rodriguez
Associate Professor
Mechanical Engineering, MIT

The Role of Manipulation Primitives in Building Dexterous Robotic Systems

Abstract: I will start this talk by illustrating four different perspectives that we as a community have embraced to study robotic manipulation: 1) controlling a simplified model of the mechanics of interaction with an object; 2) using haptic feedback such as force or tactile to control the interaction with an environment; 3) planning sequences or [...]

VASC Seminar
Adriana Romero-Soriano
Research Scientist
Facebook AI Research

Seeing the unseen: inferring unobserved information from multi-modal data

Abstract: As humans we can never fully observe the world around us and yet we are able to build remarkably useful models of it from our limited sensory data. Machine learning problems are often required to operate in a similar setup, that is the one of inferring unobserved information from the observed one. Partial observations [...]

PhD Speaking Qualifier
Robotics Institute,
Carnegie Mellon University

Analysis of Deadlock in Multirobot Systems

Abstract: Collision avoidance for multirobot systems is a well-studied problem. Recently, control barrier functions (CBFs) have been proposed for synthesizing controllers that guarantee safety while simultaneously encouraging goal stabilization for multiple robots. However, it has been noted that reactive control synthesis methods (such as CBFs) are prone to deadlock, an equilibrium of system dynamics that [...]

RI Seminar
Assistant Professor
Robotics Institute,
Carnegie Mellon University

Design and Analysis of Open-Source Educational Haptic Devices

Abstract: The sense of touch (haptics) is an active perceptual system used from our earliest days to discover the world around us. However, formal education is not designed to take advantage of this sensory modality. As a result, very little is known about the effects of using haptics in K-12 and higher education or the [...]

VASC Seminar
Sanja Fidler
Associate Professor
Department of Computer Science, University of Toronto

Towards AI for 3D Content Creation

Abstract: 3D content is key in several domains such as architecture, film, gaming, and robotics. However, creating 3D content can be very time consuming -- the artists need to sculpt high quality 3d assets, compose them into large worlds, and bring these worlds to life by writing behaviour models that "drives" the characters around in [...]

RI Seminar
Gustav Eje Henter
Assistant Professor in Intelligent Systems with spec. in Machine Learning
School of Electrical Engineering & Computer Science, KTH Royal Institute of Technology, Stockholm, Sweden

Move over, MSE! – New probabilistic models of motion

Abstract: Data-driven character animation holds great promise for games, film, virtual avatars and social robots. A "virtual AI actor" that moves in response to intuitive, high-level input could turn 3D animators into directors, instead of requiring them to laboriously pose the character for each frame of animation, as is the case today. However, the high [...]

VASC Seminar
Farah Deeba
PhD Candidate
Electrical and Computer Engineering Department , University of British Columbia

Understanding the Placenta: Towards an Objective Pregnancy Screening

Abstract: My research focusses on the development of a pregnancy screening tool, that will be: (i) system and user-independent; and (ii) provides a quantifi able measure of placental health. With this end, I am working towards the design of a multiparametric quantitative ultrasound (QUS) based placental tissue characterization method. The method would potentially identify the [...]

RI Seminar
Heni Ben Amor
Assistant Professor
Interactive Robotics Laboratory, Arizona State University

Human-Robot Interactive Collaboration & Communication

Abstract: Autonomous and anthropomorphic robots are poised to play a critical role in manufacturing, healthcare and the services industry in the near future. However, for this vision to become a reality, robots need to efficiently communicate and interact with their human partners. Rather than traditional remote controls and programming languages, adaptive and transparent techniques for [...]

PhD Speaking Qualifier
PhD Student
Robotics Institute,
Carnegie Mellon University

Interleaving Graph Search and Trajectory Optimization for Aggressive Quadrotor Flight

Abstract: Quadrotors can achieve aggressive flight by tracking complex maneuvers and rapidly changing directions. Planning for aggressive flight with trajectory optimization could be incredibly fast, even in higher dimensions, and can account for dynamics of the quadrotor, however, only provides a locally optimal solution. On the other hand, planning with discrete graph search can handle [...]

PhD Speaking Qualifier
PhD Student
Robotics Institute,
Carnegie Mellon University

See, Hear, Explore: Curiosity via Audio-Visual Association

Abstract: Exploration is one of the core challenges in reinforcement learning. A common formulation of curiosity-driven exploration uses the difference between the real future and the future predicted by a learned model. However, predicting the future is an inherently difficult task which can be ill-posed in the face of stochasticity. In this work, we introduce [...]

RI Seminar
Principal Systems Scientist / Director, NREC
Robotics Institute,
Carnegie Mellon University

Robots “R” Us: 25 years of Robotics Technology Development and Commercialization at NREC

Abstract: Since its founding in 1979, the Robotics Institute (RI) at Carnegie Mellon University has been leading the world in robotics research and education. In the mid 1990s, RI created NREC as the applied R&D center within the Institute with a specific mission to apply robotics technology in an impactful way on real-world applications. In this talk, I will go over [...]

VASC Seminar
Jiachen Li
Ph.D. Candidate
University of California, Berkeley

Relational Reasoning for Multi-Agent Systems

Abstract: Multi-agent interacting systems are prevalent in the world, from purely physical systems to complicated social dynamics systems. The interactions between entities / components can give rise to very complex behavior patterns at the level of both individuals and the whole system. In many real-world multi-agent interacting systems (e.g., traffic participants, mobile robots, sports players), [...]