Learning to see from few labels
Abstract: Computer vision systems today exhibit a rich and accurate understanding of the visual world, but increasingly rely on learning on large labeled datasets to do so. This reliance on large labeled datasets is a problem especially when one considers difficult perception tasks, or novel domains where annotations might require effort or expertise. We thus [...]
Carnegie Mellon University
Towards the Automated Design of Neural Networks
Abstract: Neural architecture search (NAS) is recently proposed to automate the process of designing network architectures. Instead of manually designing network architectures, NAS automatically finds the optimal architecture in a data-driven way. Despite its impressive progress, NAS is still far from being widely adopted as a common paradigm for architecture design in practice. This thesis [...]
The Role of Manipulation Primitives in Building Dexterous Robotic Systems
Abstract: I will start this talk by illustrating four different perspectives that we as a community have embraced to study robotic manipulation: 1) controlling a simplified model of the mechanics of interaction with an object; 2) using haptic feedback such as force or tactile to control the interaction with an environment; 3) planning sequences or [...]
Seeing the unseen: inferring unobserved information from multi-modal data
Abstract: As humans we can never fully observe the world around us and yet we are able to build remarkably useful models of it from our limited sensory data. Machine learning problems are often required to operate in a similar setup, that is the one of inferring unobserved information from the observed one. Partial observations [...]
Carnegie Mellon University
Analysis of Deadlock in Multirobot Systems
Abstract: Collision avoidance for multirobot systems is a well-studied problem. Recently, control barrier functions (CBFs) have been proposed for synthesizing controllers that guarantee safety while simultaneously encouraging goal stabilization for multiple robots. However, it has been noted that reactive control synthesis methods (such as CBFs) are prone to deadlock, an equilibrium of system dynamics that [...]
Design and Analysis of Open-Source Educational Haptic Devices
Abstract: The sense of touch (haptics) is an active perceptual system used from our earliest days to discover the world around us. However, formal education is not designed to take advantage of this sensory modality. As a result, very little is known about the effects of using haptics in K-12 and higher education or the [...]
Towards AI for 3D Content Creation
Abstract: 3D content is key in several domains such as architecture, film, gaming, and robotics. However, creating 3D content can be very time consuming -- the artists need to sculpt high quality 3d assets, compose them into large worlds, and bring these worlds to life by writing behaviour models that "drives" the characters around in [...]
Move over, MSE! – New probabilistic models of motion
Abstract: Data-driven character animation holds great promise for games, film, virtual avatars and social robots. A "virtual AI actor" that moves in response to intuitive, high-level input could turn 3D animators into directors, instead of requiring them to laboriously pose the character for each frame of animation, as is the case today. However, the high [...]
Understanding the Placenta: Towards an Objective Pregnancy Screening
Abstract: My research focusses on the development of a pregnancy screening tool, that will be: (i) system and user-independent; and (ii) provides a quantifi able measure of placental health. With this end, I am working towards the design of a multiparametric quantitative ultrasound (QUS) based placental tissue characterization method. The method would potentially identify the [...]
Human-Robot Interactive Collaboration & Communication
Abstract: Autonomous and anthropomorphic robots are poised to play a critical role in manufacturing, healthcare and the services industry in the near future. However, for this vision to become a reality, robots need to efficiently communicate and interact with their human partners. Rather than traditional remote controls and programming languages, adaptive and transparent techniques for [...]
Interleaving Graph Search and Trajectory Optimization for Aggressive Quadrotor Flight
Abstract: Quadrotors can achieve aggressive flight by tracking complex maneuvers and rapidly changing directions. Planning for aggressive flight with trajectory optimization could be incredibly fast, even in higher dimensions, and can account for dynamics of the quadrotor, however, only provides a locally optimal solution. On the other hand, planning with discrete graph search can handle [...]
See, Hear, Explore: Curiosity via Audio-Visual Association
Abstract: Exploration is one of the core challenges in reinforcement learning. A common formulation of curiosity-driven exploration uses the difference between the real future and the future predicted by a learned model. However, predicting the future is an inherently difficult task which can be ill-posed in the face of stochasticity. In this work, we introduce [...]
Carnegie Mellon University
Robots “R” Us: 25 years of Robotics Technology Development and Commercialization at NREC
Abstract: Since its founding in 1979, the Robotics Institute (RI) at Carnegie Mellon University has been leading the world in robotics research and education. In the mid 1990s, RI created NREC as the applied R&D center within the Institute with a specific mission to apply robotics technology in an impactful way on real-world applications. In this talk, I will go over [...]
Relational Reasoning for Multi-Agent Systems
Abstract: Multi-agent interacting systems are prevalent in the world, from purely physical systems to complicated social dynamics systems. The interactions between entities / components can give rise to very complex behavior patterns at the level of both individuals and the whole system. In many real-world multi-agent interacting systems (e.g., traffic participants, mobile robots, sports players), [...]
Carnegie Mellon University
Dynamical Model Learning and Inversion for Aggressive Quadrotor Flight
Quadrotor applications have seen a surge recently and many tasks require precise and accurate controls. Flying fast is critical in many applications and the limited onboard power source makes completing tasks quickly even more important. Staying on a desired course while traveling at high speeds and high accelerations is difficult due to complex and stochastic [...]
MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Video
Abstract: We present a method to capture temporally coherent dynamic clothing deformation from a monocular RGB video input. In contrast to the existing literature, our method does not require a pre-scanned personalized mesh template, and thus can be applied to in-the-wild videos. To constrain the output to a valid deformation space, we build statistical deformation [...]
Towards an Intelligence Architecture for Human-Robot Teaming
Abstract: Advances in autonomy are enabling intelligent robotic systems to enter human-centric environments like factories, homes and workplaces. To be effective as a teammate, we expect robots to accomplish more than performing simplistic repetitive tasks; they must perceive, reason, perform semantic tasks in a human-like way. A robot's ability to act intelligently is fundamentally tied [...]