Faculty Candidate: Yuke Zhu
Talk: Closing the perception-action loop Abstract: Robots and autonomous systems have been playing a significant role in the modern economy. Custom-built robots have remarkably improved productivity, operational safety, and product quality. However, these robots are usually programmed for specific tasks in well-controlled environments, unable to perform diverse tasks in the real world. In this talk, I will [...]
The Mechanical Side of Artificial Intelligence
Abstract: Artificial Intelligence typically focuses on perception, learning, and control methods to enable autonomous robots to make and act on decisions in real environments. On the contrary, our research is focused on the design, mechanics, materials, and manufacturing of novel robot platforms that make the perception, control, or action easier or more robust for natural, unstructured, and [...]
Self-Directed Learning
Abstract: Generalization, i.e., the ability to adapt to novel scenarios, is the hallmark of human intelligence. While we have systems that excel at recognizing objects, cleaning floors, playing complex games and occasionally beating humans, they are incredibly specific in that they only perform the tasks they are trained for and are miserable at generalization. In [...]
Learning to see the physical world
Abstract: Human intelligence is beyond pattern recognition. From a single image, we're able to explain what we see, reconstruct the scene in 3D, predict what's going to happen, and plan our actions accordingly. In this talk, I will present our recent work on physical scene understanding---building versatile, data-efficient, and generalizable machines that learn to see, reason about, and interact [...]
Learning to Synthesize Images
Abstract: People are avid consumers of visual content. Every day, we watch videos, play games, and share photos on social media. However, there is an asymmetry – while everybody is able to consume visual content, only a chosen few (e.g., painters, sculptors, film directors) are talented enough to express themselves visually. For example, in modern [...]
Carnegie Mellon University
Direct Drive Hands: Force-Motion Transparency in Gripper Design
Abstract: The Direct Drive Hand (DDHand) project is exploring a new design philosophy for grippers. The conventional approach is to prioritize clamping force, leading to high gear ratios, slow motion, and poor transmission of force/motion signals. Instead, the DDHand prioritizes transparency: we view the gripper as a signal transmission channel, and seek high-bandwidth, high-fidelity transmission [...]
Faculty Candidate: Angjoo Kanazawa
Title: Perceiving Humans in the 3D World Abstract: Since the dawn of civilization, we have functioned in a social environment where we spend our days interacting with other humans. As we approach a society where intelligent systems and humans coexist, these systems must also interpret and interact with humans that reside in the 3D world. [...]
Three surprises and a story of prison education
Abstract: I will talk about three results that surprised me. First, I will show that the free configuration space of an elastic wire is path-connected, a result that makes easy a manipulation planning problem that was thought to be hard. Second, I will show a linear relationship between stimulation parameters, skin impedance, and sensation intensity [...]