Controllable Visual-Tactile Synthesis
Abstract: Deep generative models have various content creation applications such as graphic design, e-commerce, and virtual Try-on. However, current works mainly focus on synthesizing realistic visual outputs, often ignoring other sensory modalities, such as touch, which limits physical interaction with users. The main challenges for multi-modal synthesis lie in the significant scale discrepancy between vision [...]
Geometry Processing and Differential Geometry
Abstract: Basic representations for three-dimensional geometry have a profound effect on what can be achieved downstream, in a variety of disciplines (physical simulation, computational design, geometric learning, etc.). In this talk I will discuss recent efforts in our group to revisit fundamental choices in the way we represent digital geometry, and solve geometric equations. The guiding [...]
Perceiving Particles Inside a Container using Dynamic Touch Sensing
Abstract: Dynamic touch sensing has shown potential for multiple tasks. In this talk, I will present how we utilize dynamic touch sensing to perceive particles inside a container with two tasks: classification of the particles inside a container and property estimation of the particles inside a container. First, we try to recognize what is inside [...]
Towards Photorealistic Dynamic Capture and Animation of Human Hair and Head
Abstract: Realistic human avatars play a key role in immersive virtual telepresence. To reach a high level of realism, a human avatar needs to faithfully reflect human appearance. A human avatar should also be drivable and express natural motions. Existing works have made significant progress on building drivable realistic face avatars, but they rarely include [...]
What do generative models know about geometry and illumination?
Abstract: Generative models can produce compelling pictures of realistic scenes. Objects are in sensible places, surfaces have rich textures, illumination effects appear accurate, and the models are controllable. These models, such as StyleGAN, can also generate semantically meaningful edits of scenes by modifying internal parameters. But do these models manipulate a purely abstract representation of the [...]
Life as a Professor Seminar
Have you ever wondered what life is like as a professor? What do professors do on a daily basis? What makes the faculty career challenging and rewarding? Maybe you have even thought about becoming a faculty member yourself? Join us on March 22nd from 2:00 - 3:30 PM, where a panel of CMU faculty will [...]
Carnegie Mellon University
System Identification and Control of Multiagent Systems Through Interactions
Abstract: This thesis investigates the problem of inferring the underlying dynamic model of individual agents of a multiagent system (MAS) and using these models to shape the MAS's behavior using robots extrinsic to the MAS. We investigate (a) how an observer can infer the latent task and inter-agent interaction constraints from the agents' motion and [...]
Examining the Role of Adaptation in Human-Robot Collaboration
Abstract: Human and AI partners increasingly need to work together to perform tasks as a team. In order to act effectively as teammates, collaborative AI should reason about how their behaviors interplay with the strategies and skills of human team members as they coordinate on achieving joint goals. This talk will discuss a formalism for [...]