Vision-Based Tactile Sensor Design using Physics Based Rendering
Abstract: Tactile sensing has seen a rapid adoption with the advent of vision-based tactile sensors. Vision-based tactile sensors provide high resolution, compact and inexpensive data to perform precise in-hand manipulation and human-robot interaction. However, the simulation of tactile sensors is still a challenge. Simulation is a critical tool in the development of robotic systems. In [...]
Teruko Yata Memorial Lecture
Leveraging Language and Video Demonstrations for Learning Robot Manipulation Skills and Enabling Closed-Loop Task Planning Humans have gradually developed language, mastered complex motor skills, created and utilized sophisticated tools. The act of conceptualization is fundamental to these abilities because it allows humans to mentally represent, summarize and abstract diverse knowledge and skills. By means of [...]
Details to Follow . . .
Details to Follow . . .
Robotics Institute Staff Offices 12PM Early Dismissal
Dear RI Faculty and Staff, In observance of the coming holiday, institute staff offices will close Friday, April 15th at noon. They will reopen at 8:30 on Monday, April 18th. Happy Holiday! Thank you – Debbie Z. =================================================== Deborah H. Zalewski, Senior Associate Business Manager | The Robotics Institute - Carnegie Mellon University | Newell-Simon [...]
RI Hiring Meeting
A faculty hiring meeting to discuss candidates for faculty position
Carnegie Mellon University
Unified Simulation, Perception, and Generation of Human Behavior
Abstract: Understanding and modeling human behavior is fundamental to almost any computer vision and robotics applications that involve humans. In this thesis, we take a holistic approach to human behavior modeling and tackle its three essential aspects --- simulation, perception, and generation. Throughout the thesis, we show how the three aspects are deeply connected and [...]
Kernel Density Decision Trees
Abstract We propose kernel density decision trees (KDDTs), a novel fuzzy decision tree (FDT) formalism based on kernel density estimation that improves the robustness of decision trees and ensembles and offers additional utility. FDTs mitigate the sensitivity of decision trees to uncertainty by representing uncertainty through fuzzy partitions. However, compared to conventional, crisp decision trees, [...]
Energy-based Joint Pose Estimation for 3D Reconstruction
Abstract: In this talk, I will describe a data-driven method for inferring camera poses given a sparse collection of images of an arbitrary object. This task is a core component of classic geometric pipelines such as structure-from-motion (SFM), and also serves as a vital pre-processing requirement for contemporary neural approaches (e.g. NeRF) to object reconstruction. [...]
NeRF for Robotics
Abstract: In this talk I'll describe how recent advances in neural rendering and novel view synthesis - namely NeRF - can be leveraged by robotic agents to improve performance in manipulation tasks. Specifically, I'll argue that NeRF can enable robotic policies to: (1) generalize to new viewpoints; (2) perceive specular and reflective surfaces in a [...]
Carnegie Mellon University
Search Algorithms and Search Spaces for Neural Architecture Search
Abstract: Neural architecture search (NAS) is recently proposed to automate the process of designing network architectures. Instead of manually designing network architectures, NAS automatically finds the optimal architecture in a data-driven way. Despite its impressive progress, NAS is still far from being widely adopted as a common paradigm for architecture design in practice. This thesis [...]