
GPU-accelerated Computer Vision
Project Head: Takeo Kanade
This project seeks to exploit the computational resources and parallelism offered by modern programmable GPUs in the context of computer vision.
We have been implementing a robust model-based three-dimensional tracking system on the GPU, operating at frame-rate on a humanoid robot during walking. Leveraging the computational resources of the GPU for vision has enabled us to ensure our tracker’s robustness to the large camera displacements, camera shake and severe aspect changes typically encountered during humanoid navigation.
Displaying 2 Publications
2008
Conference Paper, Proceedings of JSME Robotics and Mechatronics Conference (ROBOMEC '08), June, 2008
2007
Conference Paper, Proceedings of (IROS) IEEE/RSJ International Conference on Intelligent Robots and Systems, pp. 463 - 469, October, 2007
current head
current staff
current contact
past staff
- Satoshi Kagami
- James Kuffner