Texture Replacement in Real Images - Robotics Institute Carnegie Mellon University
Graphical depiction of the Texture Replacement in Real Images project
Texture Replacement in Real Images

Texture replacement in real images has many applications, such as interior design, digital movie making and computer graphics. The goal is to replace some specified texture patterns in an image while preserving lighting effects, shadows and occlusions. To achieve convincing replacement results we have to detect texture patterns and estimate lighting map from a given image. Given a sample texture patch, a standard tile is computed. Candidate texture regions are determined by mutual information between the standard tile and each image patch. Regions with high mutual information scores are used to estimate the admissible lighting distributions, which is represented by cached statistics. Spatial lighting change constraints are represented by a Markov random field model. Maximum a posteriori estimation of the texture segmentation and lighting map is solved in a stochastic annealing fashion, namely, the Markov Chain Monte Carlo method. Visually satisfactory result is achieved using this statistical sampling model.

Displaying 2 Publications

2008
Yanxi Liu, Tamara Belkina, James H. Hays, and Roberto Lublinerman
Conference Paper, Proceedings of (CVPR) Computer Vision and Pattern Recognition, June, 2008
2001
Yanghai Tsin, Yanxi Liu, and Visvanathan Ramesh
Conference Paper, Proceedings of (CVPR) Computer Vision and Pattern Recognition, pp. 539 - 544, December, 2001

past head

  • Yanxi Liu

past staff

  • James H. Hays

past contact

  • Yanxi Liu