Comments on “Numerical Shape from Shading and Occluding Boundaries”
Journal Article, Artificial Intelligence, Vol. 59, No. 1, pp. 89 - 94, February, 1993
Abstract
The paper `Numerical shape from shading and occluding boundaries" proposed a method to determine the 3D shape of an object from a single brightness image using the smoothness constraint on surface orientations, and the orientations of the surface given along an occluding boundary. This paper contributed both a specific algorithm for solving a specific problem, and a general approach that could be applied in other low-level vision problems.
BibTeX
@article{Ikeuchi-1993-13460,author = {Katsushi Ikeuchi},
title = {Comments on "Numerical Shape from Shading and Occluding Boundaries"},
journal = {Artificial Intelligence},
year = {1993},
month = {February},
volume = {59},
number = {1},
pages = {89 - 94},
}
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