Ellipsoidal Connections for Time-Gated Rendering
Abstract
During the last decade, we have been witnessing the continued development of new time-of-flight imaging devices, and their increased use in numerous and varied applications. However, physics-based rendering techniques that can accurately simulate these devices are still lacking: while existing algorithms are adequate for certain tasks, such as simulating transient cameras, they are very inefficient for simulating time-gated cameras because of the large number of wasted path samples. We take steps towards addressing these deficiencies, by introducing a procedure for efficiently sampling paths with a predetermined length, and incorporating it within rendering frameworks tailored towards simulating time-gated imaging. We use our open-source implementation of the above to empirically demonstrate improved rendering performance in a variety of applications, including simulating proximity sensors, imaging through occlusions, depth-selective cameras, transient imaging in dynamic scenes, and non-line-of-sight imaging.
BibTeX
@article{Pediredla-2019-113429,author = {A. Pediredla and A. Veeraraghavan and I. Gkioulekas},
title = {Ellipsoidal Connections for Time-Gated Rendering},
journal = {ACM Transactions on Graphics (TOG)},
year = {2019},
month = {July},
volume = {38},
number = {4},
}