One-Dimensional Haptic Rendering Using Audio Speaker with Displacement Determined by Inductance
Abstract
We report overall design considerations and preliminary results for a new haptic rendering device based on an audio loudspeaker. Our application models tissue properties during microsurgery. For example, the device could respond to the tip of a tool by simulating a particular tissue, displaying a desired compressibility and viscosity, giving way as the tissue is disrupted, or exhibiting independent motion, such as that caused by pulsations in blood pressure. Although limited to one degree of freedom and with a relatively small range of displacement compared to other available haptic rendering devices, our design exhibits high bandwidth, low friction, low hysteresis, and low mass. These features are consistent with modeling interactions with delicate tissues during microsurgery. In addition, our haptic rendering device is designed to be simple and inexpensive to manufacture, in part through an innovative method of measuring displacement by existing variations in the speaker’s inductance as the voice coil moves over the permanent magnet. Low latency and jitter are achieved by running the real-time simulation models on a dedicated microprocessor, while maintaining bidirectional communication with a standard laptop computer for user controls and data logging.
BibTeX
@article{Khera-2016-122266,author = {Avin Khera and Randy Lee and Avi Marcovici and Zhixuan Yu and Roberta Klatzky and Mel Siegel and Sanjeev G. Shroff and George Stetten},
title = {One-Dimensional Haptic Rendering Using Audio Speaker with Displacement Determined by Inductance},
journal = {Machines: Special Issue "Mechanisms and Machinery for Haptic Interaction and Rendering"},
year = {2016},
month = {March},
volume = {4},
number = {1},
}