Real-time Avatar Animation from a Single Image
Conference Paper, Proceedings of IEEE International Conference on Automatic Face & Gesture Recognition (FG '11), pp. 213 - 220, March, 2011
Abstract
A real time facial puppetry system is presented. Compared with existing systems, the proposed method requires no special hardware, runs in real time (23 frames-per-second), and requires only a single image of the avatar and user. The user's facial expression is captured through a real-time 3D non-rigid tracking system. Expression transfer is achieved by combining a generic expression model with synthetically generated examples that better capture person specific characteristics. Performance of the system is evaluated on avatars of real people as well as masks and cartoon characters.
BibTeX
@conference{Saragih-2011-121066,author = {J. Saragih and S. Lucey and J. F. Cohn},
title = {Real-time Avatar Animation from a Single Image},
booktitle = {Proceedings of IEEE International Conference on Automatic Face & Gesture Recognition (FG '11)},
year = {2011},
month = {March},
pages = {213 - 220},
}
Copyright notice: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. These works may not be reposted without the explicit permission of the copyright holder.