Tactile SLAM: Real-time Inference of Shape and Pose from Planar Pushing
Abstract
Tactile perception is central to robot manipulation in unstructured environments. However, it requires contact, and a mature implementation must infer object models while also accounting for the motion induced by the interaction. In this work, we present a method to estimate both object shape and pose in real-time from a stream of tactile measurements. This is applied towards tactile exploration of an unknown object by planar pushing. We consider this as an online SLAM problem with a nonparametric shape representation. Our formulation of tactile inference alternates between Gaussian process implicit surface regression and pose estimation on a factor graph. Through a combination of local Gaussian processes and fixed-lag smoothing, we infer object shape and pose in real-time. We evaluate our system across different objects in both simulated and real-world planar pushing tasks.
BibTeX
@conference{Suresh-2021-134109,author = {Sudharshan Suresh and Maria Bauza and Kuan-Ting Yu and Joshua G. Mangelson and Alberto Rodriguez and Michael Kaess},
title = {Tactile SLAM: Real-time Inference of Shape and Pose from Planar Pushing},
booktitle = {Proceedings of (ICRA) International Conference on Robotics and Automation},
year = {2021},
month = {May},
pages = {11322 - 11328},
}