Translucent Radiosity: Efficiently combining diffuse inter-reflections and subsurface scattering - Robotics Institute Carnegie Mellon University

Translucent Radiosity: Efficiently combining diffuse inter-reflections and subsurface scattering

Y. Sheng, Y. Shi, L. Wang, and S. G. Narasimhan
Journal Article, IEEE Transactions on Visualization and Computer Graphics, Vol. 20, No. 7, pp. 1009 - 1021, July, 2014

Abstract

It is hard to efficiently model the light transport in scenes with translucent objects for interactive applications. The inter-reflection between objects and their environments and the subsurface scattering through the materials intertwine to produce visual effects like color bleeding, light glows, and soft shading. Monte-Carlo based approaches have demonstrated impressive results but are computationally expensive, and faster approaches model either only inter-reflection or only subsurface scattering. In this paper, we present a simple analytic model that combines diffuse inter-reflection and isotropic subsurface scattering. Our approach extends the classical work in radiosity by including a subsurface scattering matrix that operates in conjunction with the traditional form factor matrix. This subsurface scattering matrix can be constructed using analytic, measurement-based or simulation-based models and can capture both homogeneous and heterogeneous translucencies. Using a fast iterative solution to radiosity, we demonstrate scene relighting and dynamically varying object translucencies at near interactive rates.

BibTeX

@article{Sheng-2014-120205,
author = {Y. Sheng and Y. Shi and L. Wang and S. G. Narasimhan},
title = {Translucent Radiosity: Efficiently combining diffuse inter-reflections and subsurface scattering},
journal = {IEEE Transactions on Visualization and Computer Graphics},
year = {2014},
month = {July},
volume = {20},
number = {7},
pages = {1009 - 1021},
}